![]() Seems like the vast majority of people here hate the new version and would gladly revert to v8 if they could.Obviously, virtually nobody is happy with “Classic” mode which is nothing like the classic version of the game. I’m still happily sitting on the last 8.x version of this game and watching the reviews in horror. Another example of a developer ‘improving’ an app that didn’t need to be improved. Gameplay is still OK, I guess, but the experience is aggravating now. Cards are uglier now, and the app takes significantly longer to load. The app grew from 46MB to 145MB just to add many unnecessary features. This update is a huge step back and a correction is needed. Secondly, you did not address my other two issues: bloat and slowness. I would be willing to bet that most of us spend more time in you app than you do. I do not understand why you will not accept that your long-term users have an issue with this release. UPDATE: Firstly, the cards are NOT the same and if you need screenshots to prove it, I will happily provide them. I’m taking a star away for the poor response from the developer. And still no comment on the bloat or slowness. UPDATE 2: Great, so you are finally admitting that the cards are not the “exact same.” Why have you been gaslighting your users? Frankly, it’s unbelievable. (Also, if your stacks get really deep, you can drag the playfield up and down to see what's below.) OK, enough raving, back to my game of Yukon! Then touch the destination, and watch the whole stack move over. So instead, you first tap the card you want to move, and it (and any "attached" cards) will glow. One hint to new players: You might think that you drag the cards with your finger tip, but that can be too hard to manage, you can't see the card your finger is on, and your hand obstructs half the screen. And the animations help you see the effects your moves are having on the playfield. Solebon's graphics are lovely, but readable even when you have all the cards on-screen. On a screen as small as the iPhone's, it's very hard to display a full deck of cards (or two!) and have them be readable and manipulable with your finger. These aspects of Solebon are not just style/taste decisions, that you may or may not like. In particular, the card faces are designed to be highly readable, and the animation effects are as smooth as anything I've seen on the iPhone. I'm delighted that their taste and style has transitioned so well to the iPhone's touch screen. I have been playing Smallware's Solavant Solitaire for years, it's a wonderful implementation of "hard" solitaire games, that emphasises clarity and smooth, graceful animation over flashy, distracting graphics or effects.
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